Flutter (and Dart)
Flutter is a controversial choice for cross-platform dev, we get that.
But depending on your target platforms, there may not be a better choice. As of this writing we are working on an app that needs to run on iPad, macOS, and Windows. For that combo, at this time, Flutter is the only real game in town.
(If this were mobile-only, we’d have gone with Expo instead. And even there, support for “the web” is a specious claim.)
The other place that Flutter shines, however, is developer experience. It’s far from perfect, but just being able to use VSCode is going to make your devs happier and save you time and money.
We recommend Flutter in situations where your app is not so complex it requires full teams of native developers; and yet you still want a toolkit that will grow in the future to support an in-house team without driving them insane.
Also, it’s a good way to build prototypes very fast. We can help with this right now, and our capabilities are expanding roughly weekly as we build our in-house Flutter app.
If this is the tech you’re looking for, you can read more about our consulting or simply drop us a line at:
sales at tonsai dot dev